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How to use gamification strategies to increase students engagement: Session 1
February 19, 2020 @ 12:00 pm - 1:00 pm
![Hand holding light bulb with innovative and creativity are keys to success. Concept knowledge leads to ideas and inspiration.](https://cetlarchive.westernu.edu/wp-content/uploads/2020/01/1493b.jpg)
Learning Objectives:
Part 1 (February)
– Learn why Gamification can be a useful strategy to increase students engagement (Presentation, videos, discussion).
– Identify and employ gamification techniques and tools (Deck of lenses – The Art of Game Design).
– Apply these tools in a gamifying contest (Challenge – How to increase classroom engagement).